#include // === Tosta CMDS === #define BT1P 'A' #define BT1R 'a' #define BT2P 'B' #define BT2R 'b' #define BT3P 'C' #define BT3R 'c' #define BT4P 'D' #define BT4R 'd' #define JSBP 'E' #define JSBR 'e' #define JSLP 'F' #define JSLR 'f' #define JSRP 'G' #define JSRR 'g' #define JSUP 'H' #define JSUR 'h' #define JSDP 'I' #define JSDR 'i' #define ENBP 'J' #define ENBR 'j' #define ENRH '+' #define ENLH '-' #define TYP_INT 0 #define TYP_FLOAT 1 #define TYP_ALPHA 2 #define TYP_LIST 3 #define TYP_NED 4 #define TYP_HID 5 #define MENU_PAGE_SOM 0 #define MENU_PAGE_DEFAULT 0 #define MENU_PAGE_AUDIO 1 #define MENU_PAGE_EOM 1 #define MENU_PAGE_MEM 2 #define MENU_PAGE_ALL 255 #define SAT 0 #define WRAP 1 #define MENU_NAME_ROW 0 #define MENU_NAME_COL 0 #define DISPLAY_BL_DIM 50 #define DISPLAY_ROWS 6 #define DISPLAY_COLS 14 #define DISPLAY_X_SIZE 48 #define DISPLAY_Y_SIZE 84 #define DISPLAY_STANDBY_TIMER 30000 // ==== MENU ======= typedef void (*menu_set_function)(void); typedef void (*menu_print_function)(uint8_t a); struct menu_item { uint8_t page; char name[14]; uint8_t type; uint8_t size; uint8_t row; uint8_t col; uint32_t step; uint32_t min; uint32_t max; uint8_t wrap; char prefix[4]; char suffix[4]; uint32_t *varptr; menu_set_function set_function_ptr; menu_print_function print_function_ptr; }; extern uint8_t menu_item, menu_page; extern uint8_t menu_last_item[MENU_PAGE_EOM + 1]; extern char modulation_list[][4]; extern char status_list[3][3]; extern struct menu_item items[]; // extern struct menu_item tabs[]; extern uint8_t menu_item_count; // extern uint8_t tabs_count; // funcs void encoder_increment(void); void encoder_decrement(void); void joystick_dx(void); void joystick_sx(void); void set_menu_item(uint8_t mode); void print_integer(uint8_t item_idx); void print_string(uint8_t item_idx); void print_modulation(uint8_t item_idx); void print_bar(uint8_t item_idx); void print_frequency(uint8_t item_idx); char * valToStr(uint32_t val, char *buf, uint8_t bufSize, char sepChar); uint8_t sat_subu8b(uint8_t x, uint8_t y); void menu_item_up(void); void menu_item_down(void); void display_backlight_on(void); void display_backlight_off(void);