Update README.md
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README.md
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README.md
@@ -23,14 +23,13 @@ This was ported from the [TWANG fork](https://github.com/bdring/TWANG) by bdring
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- **Password:** 12345666
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- **Password:** 12345666
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- **URL:** 192.168.4.1
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- **URL:** 192.168.4.1
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- You can update these settings over WiFi
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- You can update these settings over WiFi
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- LED Count
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- LED Brightness
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- LED Brightness
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- Audio Volume
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- Audio Volume
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- Joystick Deadzone (removes drift)
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- Joystick Deadzone (removes drift)
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- Attack Threshold (twang sensitivity)
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- Attack Threshold (twang sensitivity)
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- Lives Per Level
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- Lives Per Level
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## TO DO List:
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## TO DO List:
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@@ -38,30 +37,15 @@ This was ported from the [TWANG fork](https://github.com/bdring/TWANG) by bdring
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- Wireless features~~
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- Wireless features~~
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- 2 Player features by linking controllers. TBD
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- 2 Player features by linking controllers. TBD
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=======
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=======
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- Setting
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- Settings:
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- I want to figure out a way to have the LED count be set via the web server. I often bring several length LED strings to an event because I don't know which size is most appropriate. A last minute recompile is not a good solution.
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- Change strip type.
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- Wireless features~~
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- 2 Player features by linking controllers. TBD
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- Digitized Audio
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- Digitized Audio
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- Currently the port uses the same square wave tones of the the Arduino version.
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- Currently the port uses the same square wave tones of the the Arduino version.
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- I want to convert to digitized high quality sound effects.
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- I want to convert to digitized high quality sound effects.
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- Possibly mix multiple sounds so things like lava and movement sound good at the same time.
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- Possibly mix multiple sounds so things like lava and movement sound good at the same time.
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- Custom PCB
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- Make wiring easier.
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- More robust.
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- Integrated audio amplifier.
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- Python (it might be fun to make a Python version)
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- Digitized Audio
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- Currently the port uses the same square wave tones of the the Arduino version.
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- I want to convert to digitized high quality sound effects.
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- Possibly mix multiple sounds so things like lava and movement sound good at the same time.
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- Better looking mobile web interface (looks more like a web app)
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- Better looking mobile web interface (looks more like a web app)
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- Python (it might be fun to make a Python version)
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**BTW:** Since you have red this far... If you want to contribute, contact me and I might be able to get you some free or discounted hardware.
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**BTW:** Since you have red this far... If you want to contribute, contact me and I might be able to get you some free or discounted hardware.
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## Required libraries:
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## Required libraries:
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* [FastLED](http://fastled.io/)
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* [FastLED](http://fastled.io/)
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@@ -127,6 +111,8 @@ They all call different functions and variables to setup the level. Each one is
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* ontime: How long (ms) the lava is ON for
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* ontime: How long (ms) the lava is ON for
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* offtime: How long the lava is ON for
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* offtime: How long the lava is ON for
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* offset: How long (ms) after the level starts before the lava turns on, use this to create patterns with multiple lavas
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* offset: How long (ms) after the level starts before the lava turns on, use this to create patterns with multiple lavas
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* grow: This specifies the rate of growth. Use 0 for no growth. Reasonable growth is 0.1 to 0.5
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* flow: This specifies the rate/direction of flow. Reasonable numbers are 0.2 to 0.8
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**spawnConveyor(startPoint, endPoint, speed);** (2 conveyors max)
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**spawnConveyor(startPoint, endPoint, speed);** (2 conveyors max)
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* startPoint, endPoint: Same as lava
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* startPoint, endPoint: Same as lava
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